tricky and easy level on completion
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parent
2f9540cb5b
commit
ca2aa91446
19
hijfong.py
19
hijfong.py
@ -16,8 +16,9 @@ def redrawAll(canvas):
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canvas.create_rectangle(0, 0, 1000, 1000, fill="grey")
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# draw semi-transparent rectangles in the middle
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def leftclick(event):
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print("player 1")
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print("tricky click")
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#print event.x, event.y
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r = event.x/1000.0*3.0 -2.0 + rseed
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i = (1000-event.y)/1000.0*2.0 -1.0 + iseed
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@ -34,11 +35,11 @@ def leftclick(event):
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if mm < 21 and mm > 2:
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print "you are in the CHAOS zone "
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print "Stability factor=",mm," x=",ro,"y=",io
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if mm > 65 and mm < 80:
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print "you found the RAGGED EDGE OF CHAOS YOU WON"
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if mm > 65 and mm < 75:
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print "you found the RAGGED EDGE OF CHAOS YOU WON with effort level TRICKY"
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draw_complete()
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def rightclick(event):
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print("player 2")
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print("Easy click")
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print event.x, event.y
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r = event.x/1000.0*3.0 -2.0 + rseed
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i = (1000-event.y)/1000.0*2.0 -1.0 + iseed
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@ -56,7 +57,7 @@ def rightclick(event):
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print "you are in the CHAOS zone "
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print "Stability factor=",mm," x=",ro,"y=",io
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if mm > 20 and mm < 80:
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print "you found the RAGGED EDGE OF CHAOS YOU WON"
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print "you found the RAGGED EDGE OF CHAOS YOU WON with effort level EASY"
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draw_complete()
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def middleclick(event):
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print("middle")
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@ -95,13 +96,13 @@ def mandelbrot (re, Im, max_iter):
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def get_col(mm):
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if ( mm > 99 ):
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return "black"
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if ( mm > 90 ):
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if ( mm > 85 ):
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return "blue"
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if ( mm > 80 ):
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if ( mm > 75 ):
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return "cornflowerblue"
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if ( mm > 69 ):
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if ( mm > 59 ):
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return "green"
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if ( mm > 60 ):
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if ( mm > 40 ):
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return "cyan"
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if ( mm > 30 ):
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return "pink"
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