Update readme.md
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@ -9,18 +9,18 @@ Background: Chaos Mathematics
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This game is based on chaos mathematics.
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Back in the 1980's a computer scientist/mathematician
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Beniort Mandelbrot discovered some maths functions that
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behaved in very stange ways. Instead of smoothly changing
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behaved in very strange ways. Instead of smoothly changing
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they became chaotic and unpredictable.
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This facinated the IBM scientist (who incidentally, was also paid by his employer to
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go up in planes and observe another chaotic phenomenem, the random shapes of clouds).
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This fascinated the IBM scientist (who incidentally, was also paid by his employer to
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go up in planes and observe another chaotic phenomenon, the random shapes of clouds).
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Natural Chaos: Nature will find a way
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-------------------------------------
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The film Jurasic park features a chaos mathmetician brought in to
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The film Jurrassic park features a chaos mathematician brought in to
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look at the park and decide whether it was safe or not.
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He conclusded it was not. Nature would find a way to adapt, and
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He concluded it was not. Nature would find a way to adapt, and
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what they had done at the park was introduce a life form. Life forms can
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adapt and change. He reasoned that the dinosaurs in the park, would adapt, and
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later escape from the island causing a disaster!
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@ -53,12 +53,12 @@ Enjoy the chaos!
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For Maths people
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----------------
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This game secretly rotates and resizes the hidden mandelbrot shape.
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This game secretly rotates and resizes the hidden Mandelbrot shape.
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It does this using complex numbers which naturally have an angle of rotation
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and a sizing factor associated with them.
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Complex numbers are a pair of numbers, one real, the type of number
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we use every day, and a stranger one, an imaginary one.
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The imaginary one when multiplied by itsself becaomes a real number but minus!
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The imaginary numbers when multiplied becomes a real numbers but minus!
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Most maths people use the term 'i' to denote a number if imaginary,
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but people who live in the real world, like electronic engineers
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(and python programmers) use 'j'.
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